Quick Quotes (7): Karim Ahmad


7 – […]  Storyworlds create exponentially more access points to your content. The more access points there are, the more chances I have to discover your story. Remember, every viewer is a curator now, so give them more content to share.

 

Karim Ahmad, da un suo articolo su Indiewire, che merita la lettura integrale.

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Quick Quotes (6): Michael Gubbins


6 – […] It is about working with, not for, audiences.

Michael Gubbins (da un suo articolo sul Power to the Pixel 2013 pubblicato da IndieWire)

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Quick Quotes (5): Sean Stewart


5 – […] Instead of telling a story, we present the evidence of that story, and let the players tell it to themselves.

Sean Stewart (citato da Jane McGonigal nel suo paper ‘Why I love Bees: A Case Study in Collective Intelligence Gaming’)

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Quick Quotes (4): Lance Weiler


4 – […] Any consideration of today‘s audience must start with one sad truth: Some audience members will work hard to avoid paying to see your work.[…] Engaging an audience in a meaningful way does not ensure that your work will not be pirated, but building such relationships may help limit the damage.

Lance Weiler (da un suo articolo su FilmMaker Magazine)

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Quick Quotes (3): Gary Hayes


3 – […] These new forms of entertainment will require creators to become writers of place and time.

Gary Hayes (da un illuminante post del suo blog personalizedmedia.com)

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