Ended in 2010, Lost reached a worldwide cult status, combining a mainstream success with a fandom-like audience engagement, and representing a turning point on what a television text should be in the age of convergence Tv (or of connecting tv, or expanded tv, or tv 2.0 or whatever you want to call it).
This success was (and still is), accompanied by a plethora of academic analysis, most part of which focusing on the transmedia expansions of the tv series (the alternate reality games, the video games, the mobisodes…) making Lost one of the most investicated case study in this research area.
This post is aimed to recommend some of the most interesting (often free readable online) academic (or non academic) essays regarding Lost as an expanded television text. I find them useful for those interested in looking at Lost through a transmedial perspective and, at the same time, for those who wants to better understand several transmedia storytelling strategies and tools through the creative solutions used in Lost.
Here they are:
Television 2.0: Reconceptualizing TV as an Engagement Medium
by Ivan D. Askwith
The textual extentions of Lost viewed as part of an overall strategy to turn Tv in ad engagement medium.
Deconstructing The Lost Experience. In-Depth Analysis of an ARG
by Ivan D. Askwith
The title says it all
Lost and Long-Term Television Narrative
by David Lavery
Lost as an example of Long Term Television Narrative and its bond with the ancestral father of modern seriality, Dickens…
Lost in an Alternate Reality
by Jason Mittell
An analisys of The Lost Experience arg, seen as an instructive failure both in being an enjoyable game experience, and in giving meaningful insights into the narrative world of Lost.
by Jason Mittell
Filed under: case study, Uncategorized | Tagged: david lavery, ivan askwith, jason mittell, lost, transmedia storytelling |
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